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Psycho Shadow

Overview:

This Game is a 3D casual game developed with Unity by a team of 2. The player is set in a closed room with enemies, portals, time coins, invisible potions and enemy eliminator. The number of the enemies keeps increasing. The main character has three skills which could help him keep away from the enemies. The aim is to collect as many time coins which could add the score and the remaining time as possible. 

 

My Contributions:

all game design and the coding related to the characters, part of the visual effects

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